The Systems Alliance is the representative body of Earth and all human colonies in Citadel space. Backed by Earth's most powerful nations, the Alliance has become humanity's military, exploratory, and economic spearhead. While the Alliance is relatively new to the galactic community, it has already made a name for itself, gaining humans an embassy on the Presidium.
The Alliance is governed by a parliament based at Arcturus Station, which also serves as the Alliance's capital.
Alliance Fighter
The Alliance fighter serves as the main force for frontal light assault and anti-fighter. They are fast, yet ill armoured and lightly equipped. In mass numbers, they can overwhelm and defeat larger enemy ships.
MASS EFFECT - ALLIANCE
ATTRIBUTES:
Speed: High
Hull: Low
Armour: Low
Shields: NA
Expense: Low
Strong VS Fighters
Weak VS Anti-Fighters
ATTRIBUTES:
Speed: Medium
Hull: Medium
Armour: Medium
Shields: NA
Expense: Low
Strong VS Frigates
Weak VS Fighters/Capital Ships
Turian Frigate
Turian frigates are well balanced in cost and combat effectiveness. They are well versed in frigate battle and can outnumber destroyers. While they are fast and reliable, they require flank support against fighters.
ATTRIBUTES:
Speed: Medium
Hull: Medium
Armour: Medium
Shields: NA
Expense: Low
Strong VS Frigates
Weak VS Fighters/Capital Ships
Quarian Cruiser
Quarian Cruisers are not designed for battle but rather fleet migration / habitation and are loosely considered frigates for their mixed purpose in this universe. Their lack of offense does not make them key for assault, but rather defensive as they have hacking abilities to temporarily disarm enemy ships until reinforcements arrive. In numbers, they can indefinitely render a dreadnought for target practice.
ATTRIBUTES:
Speed: Medium
Hull: Medium
Armour: Medium
Shields: NA
Expense: Medium
Strong VS Fighters/Frigates
Weak VS Dreadnoughts
Alliance Cruiser
These cruisers form the shield of the Alliance fleet. They are well armoured and heavily equipped. Using kinetic weapons, their weapons are effective in hitting their target from afar. They are also equipped with missile jamming systems, making them very effective against missile based enemy ships.
ATTRIBUTES:
Speed: Medium
Hull: Medium
Armour: Medium
Shields: NA
Expense: Medium
Strong VS Frigates
Weak VS Dreadnoughts
Turian Cruiser
A larger version of the frigate, the Turian Cruiser strikes an appealing similarity. With better armour and weapons system, it can dish out a large barrage of damage with its long range missile offences and improved kinetic weapons.
ATTRIBUTES:
Speed: Very High
Hull: Medium
Armour: Medium
Shields: NA
Expense: High
Strong VS Fighters/Capital Ships
Weak VS Capital Ships/Dreadnoughts
Alliance Frigate - Normandy (Elite)
The Normandy is fitted with kinetic barriers providing optimised protection. It is guarded by lasers that scrambles enemy missiles. Using antiproton thrusters, the Normandy is one of the fastest frigates of its class. Under extreme damage, the ship disengages silently and repairs itself in stealth. This combination produces the ultimate ship effective ship for medium assault and reconnaissance.
ATTRIBUTES:
Speed: Low
Hull: High
Armour: High
Shields: NA
Expense: High
Strong VS Fighters/Frigates/Capital Ships
Weak VS Fighters/Capital Ships/Dreadnoughts
Asari Destiny Ascension (Super Dreadnought)
This spacestation/platform has made it in the super dreadnought class due to its size, arms and rapid repair facilities for fighters, making it a mobile fortress. The Ascension is armed to the teeth with fire control systems and is equipped with ECMs and anti-missile counter measures. Deploying the Ascension with the correct combination of ships gives the fleet huge support. This classifies it as a Support Super Dreadnought.
ATTRIBUTES:
Speed: NA
Hull: High
Armour: NA
Shields: NA
Expense: High
Strong VS Fighters/Frigates/Capital Ships
Weak VS Fighters/Frigates/Capital Ships/Dreadnoughts
Mass Relay (Super Dreadnought)
The Mass Relay is not serve a of military purpose, but rather a checkpoint for ships to transit between systems. However, given that any enemy nearby ship that does not emit the same frequency as the Mass Relay, it will induce continuous damage until destroyed. The Mass Relay is a monolithic hull, making it a Super Dreadnought by default. This classifies it as a Support Super Dreatnought.
Quarian Quib Quib
The Quib Quib is named after a Quarian admiral. Its bulk sized hull serves a great factor of intimidation to smaller enemy vessels, but its purpose is actually a giant space cargo mounted with excessive defenses. While it can provide support in scrambling enemy ships, long enough for nearby friendly ships to finish off, the Quib Quib can not engage a large fleet of enemy ships and fighters.
ATTRIBUTES:
Speed: Low
Hull: Medium
Armour: Low
Shields: NA
Expense: Medium
Strong VS Frigates
Weak VS Fighters/Capital Ships